uncharted 4
After several delays of major or minor Uncharted 4: The denouement Thief has done much to pray for users of PlayStation 4, eager for big exclusive titles, but we have finally been able to test and verify that the wait has been worth it, and that we will be facing a game that will mark a before and an after in the catalog of the Sony console.
Uncharted 4 will be released on May 10, in an event held last week at the offices of Sony in Madrid could play the final version and chat with Ricky Cambier, Lead Game Designer, and Arne Meyer, Community Strategist, two components of Naughty Dog that gave us new details of a game that introduced many more new features and changes in the saga of what we all expected.
We dare we even say it is the Uncharted most innovates from the first installment of the series, something surprising considering that Naughty Dog stop not say that this will be his last game in the series, and with the will say goodbye to Nathan Drake, closing his story. They could have offered more of the same manual, with better graphics, but they wanted to harness the power of PlayStation 4 to provide broader scenarios, improved artificial intelligence, both enemies and allies, and a new system stealth which allows us now face many of the situations with direct action or trying to pass unnoticed and can even mix both styles of play.
In the part of the adventure we could play check some of these developments, as it developed in Madagascar, in a very broad scenario that we could explore freely. We started controlling an SUV driven by Nathan Drake and who accompanied him an old acquaintance, Victor Sullivan, Sully for friends, and Sam Drake's brother Nathan who will play a key role in the plot of this installment, as it will be who push Nate back to the adventure, in search of a treasure that carry a lifetime yearning, since they were children.
See the full review in this sesion: Home
Uncharted 4 will be released on May 10, in an event held last week at the offices of Sony in Madrid could play the final version and chat with Ricky Cambier, Lead Game Designer, and Arne Meyer, Community Strategist, two components of Naughty Dog that gave us new details of a game that introduced many more new features and changes in the saga of what we all expected.
We dare we even say it is the Uncharted most innovates from the first installment of the series, something surprising considering that Naughty Dog stop not say that this will be his last game in the series, and with the will say goodbye to Nathan Drake, closing his story. They could have offered more of the same manual, with better graphics, but they wanted to harness the power of PlayStation 4 to provide broader scenarios, improved artificial intelligence, both enemies and allies, and a new system stealth which allows us now face many of the situations with direct action or trying to pass unnoticed and can even mix both styles of play.
In the part of the adventure we could play check some of these developments, as it developed in Madagascar, in a very broad scenario that we could explore freely. We started controlling an SUV driven by Nathan Drake and who accompanied him an old acquaintance, Victor Sullivan, Sully for friends, and Sam Drake's brother Nathan who will play a key role in the plot of this installment, as it will be who push Nate back to the adventure, in search of a treasure that carry a lifetime yearning, since they were children.
See the full review in this sesion: Home